Portfolio
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Realistic Human Head
PBR Workflow
Real-time rendered -
Survivor Character
PBR Workflow
Real-time rendered -
Lyra Space Girl - VR Character
PBR Workflow
Real-time Rendered -
Realistic Toad
VRAY -
Realistic Rhino
VRAY -
Houdini - Procedural Modeling
Digital Asset
BookShelf Tool -
Gunslinger - VR Game Character
Unreal Engine - PBR
Real-time Rendered -
Procedural Car Texturing
Rapid Production & Iteration
Substance / Unity & Unreal Engine -
What Remains
Unity / Unreal Engine -
Anthropomorphic Game Character
WIP -
Ecorche
Human Anatomy Study -
Godstorm Characters
Hero & Enemy -
Post Apocalpytic Survival Vehicle
Game Engine Ready -
Icarus
High-poly Spaceship -
Tugboat
PBR Workflow -
Seamless Brick Material
Substance Designer -
Seamless Ice Rink Material
Substance Designer -
Seamless Tree Bark Texture
Substance Designer -
Hand Painted Seamless Wood Texture
Shingle & Floor Variation -
Hand Painted Seamless Stone Texture
Brick Variation -
Motion Graphics
Cinema 4D Motion Graphics -
Motion Graphics on Live Footage
About Me
Hi!
My name is Mert.
I am a passionate 3D artist always looking to produce high quality works.
Let's make & create!
My name is Mert.
I am a passionate 3D artist always looking to produce high quality works.
Let's make & create!
Contact Me!
Please contact me from Linkedin
Let's make & create!
Let's make & create!