Post Apocalpytic Survival Vehicle
Low Poly Post Apocalpytic Survival Vehicle
I always wanted to do a survival vehicle in a post apocalpytic world. So I've created my own concept. I've modeled it in Maya/Zbrush and then added damages / high-res details in ZBrush. I baked / textured it Substance Painter.
All the renders below are captured in Marmoset Viewer.
- Reponsible for:
- All Aspects
- Software Used:
- Substance Painter
- Marmoset Viewer