Realistic Human Head
Realistic Human Head - Game Engine Ready 3D Model
I sculpted the face from a sphere in ZBrush. I've used Maya for retoplogy and UVs. I did all of the texturing in Substance Painter. I exported 4 2k maps as following: Albedo / Normal / Roughness / Metallic.
All the renders below are captured in Marmoset Viewer in real-time with PBR workflow. Thanks for checking it out!
- Reponsible for:
- All Aspects
- Software Used:
- Substance Painter
- Marmoset Viewer