Realistic Human Head

Realistic Human Head - Game Engine Ready 3D Model

I sculpted the face from a sphere in ZBrush. I've used Maya for retoplogy and UVs. I did all of the texturing in Substance Painter. I exported 4 2k maps as following: Albedo / Normal / Roughness / Metallic.

All the renders below are captured in Marmoset Viewer in real-time with PBR workflow. Thanks for checking it out!

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