Houdini Procedural Modeling - Digital Asset
Substance Procedural Texturing - Smart Material
Hello! Here is a smart material I've created for a VR game, I've been working on. This car was used to be in the game all over the city. We needed a material to easily change and see how it fits into the scene.
Director and the other designers also loved having a procedural texturing tool. This is only one of the tools I've created in the pipeline. We were able to lower the time consumption of the production of assets from a week to 1 day.
This is just an example of how every feature of an asset can be procedural. Thank you for checking it out!