What Remains - Unity Environment
Here is an environment I finished in 3 weeks. I was inspired by the game the Last of Us. I used Maya and ZBrush for modeling and Substance Painter for texturing. All the screenshots below are captured in Unity in realtime.
I can easily point out many parts that I want to rework/change but I've got other projects that I need to take care of. I am happy how it turned out overall. I've provided some closeups and a little breakdown.